Composition
Hyper-Synergy
The unstable three-tool synergy: three engines forced onto one timeline, pulsing in unison. A premium, slightly dangerous preview.
What it does
Hyper-Synergy is the unstable escalation of a normal two-tool Synergy: three engines forced onto a single timeline at once. Where Synergize blends a stable pair, Hyper-Synergy pushes composition past its comfortable limit: a parallax camera, a physics settle, and a distance field, all pulsing in unison on one layer.
It's presented as a premium, slightly dangerous preview rather than an everyday recipe, an unstable three-way alliance you reach for when two engines aren't enough.
The alliance
The showcased trio is Camera Man + Physik + Falloff: position, scale, and rotation composed from all three. A camera moves the whole scene, physics gives it weight and settle, and the falloff field weights the result by distance from a center, so the motion reads as one coordinated surge rather than three effects stacked.
- Camera Man + Physik + Falloff
- A parallax camera, a physics settle, and a distance field, three engines on one timeline. Position · Scale · Rotation.
Steering the blend
Where all three engines fight for the same track, you decide the outcome per track: let them add together, or hand that track to just one engine so the other two stay out of it. Each colliding track gets its own control, so you might add the position contributions while giving rotation to a single tool. That per-track routing is what keeps a three-way bake from collapsing into noise.
Why it's unstable
Three tools competing for the same tracks is far harder to keep coherent than two. Small changes to any one engine ripple through the composed result in ways that are hard to predict, which is exactly the character Hyper-Synergy leans into. Treat it as a showpiece: dramatic, powerful, and not the tool you reach for when you need a predictable, tweakable bake.